Persona development is the first thing most people do when joining the Society for Creative Anachronism. A persona is more than just a name and a T-tunic. Your persona is a statement of your interests. It is the bridge between your twentieth-century pursuits and your "medieval" appearance and behavior. In order to make this process easier, I have developed a short four step process to help people develop their personas. This process is derived from the characterization technique that a fiction writer uses when writing a story or novel. The first two steps define why you are in the Society and what you want to get out of your participation.
This concise statement should be
no more than three simple sentences. The first sentence should address why you
joined the Society. The second should talk about what you want to get out of the
Society. The third describes how you will attain this goal. The entire statement
should not exceed fifty words.
I joined the Society to exercise a broad interest in medieval history through reenactment. I desire an understanding of chivalry. I will attain this goal by being active in activities involving all the arts of peace and chivalric war.
In short list, outline the key
aspects you feel are necessary for you to achieve the goal stated in step one.
There can be as many aspects as you wish, but be careful to make them mutually
exclusive. In other words, the aspects should not overlap or depend on each
other.
Choose a persona background that
will realistically fit your goals from the previous steps. It may be helpful to
find a role model who embodies your goals and to research that person. Fighters
could select William Marshal, Richard Lion Heart, or Saladin. Unique or special
constraints, e.g. choosing a geographic minority, will add flavor to you
character but will make research harder.
A persona name should reflect the
results of all three previous steps. Do not over emphasize or exaggerate your
skills or position. Naming yourself Apgar Kingslayer is undoubtedly pretentious.
Naming yourself Erwin MushroomPicker is also not a good idea, especially for a
persona with warrior aspirations.
The result of the process of persona development is an accurate, medieval package of you twentieth century goals. There will still be contradictions between your persona and Society life. Don't spend a lot of time fretting over how a fifteenth century Italian mercenary got someplace populated with a lot of ninth century Celts and thirteenth century Templars. Smile and carry on; we each must dream our own dreams.